Catwoman – The Game (2012)
Written by Judd Winick, Art by Guillem March
Judd Winick was the recipient of a lot of unfair criticism during his run on Green Arrow. He had the longest tenure as writer of that series since Mike Grell’s epic run that lasted pretty much the entirety of the 1990s. Winick spent his entire time writing the Emerald Archer being compared to short spurts by film writer Kevin Smith and Brad Meltzer. Although both Smith and Meltzer made important impacts on the Green Arrow mythos, Winick made Green Arrow feel current and important for the first time since the Denny O’Neill/Neal Adams years, and for that reason, he vastly under appreciated. Grell wrote stories that were strong but ultimately forgettable and unimportant; Winick made his mark on Green Arrow, and now has his chance to make his mark on Catwoman.
Although best known as a supporting character in the Batman mythology, Catwoman has actually had her own book for quite some time. The recent relaunch of DC Comics makes it the perfect time to jump on with any of the books, and Catwoman is an absolutely pleasant surprise. Selina Kyle may be best known for being an incredibly sexy character (and she is), but she is also brilliant, extraordinarily talented as a fighter and a thief, and so sassy that it is impossible not to like her. Winick understands this and it shows in the way he writes the character.
Over the course of the very well-drawn story arc that makes up The Game, Winick pulls out a few of really amazing cliffhangers, and manages to put Catwoman in enough duress that her fight to get out of a series of sticky situations is enthralling. New characters are introduced and made memorable just as quickly as they are taken away, something that Winick has done before and does so well. Readers who don’t like any of Winick’s previous work will probably not find anything in The Game that will change their mind, but for someone who thinks Winick is generally an underrated writer, The Game was a really enjoyable book that makes one look forward to the release of the second volume.
New X-Men – E is for Extinction (2001)
Written by Grant Morrison, Art by Frank Quitely
Grant Morrison and Frank Quitely becoming the creative team of the newly retitled New X-Men was a very successful effort to revitalize the X-Men brand. After a few years of being relatively forgettable, Morrison and Quitely made changes to the team that still play a major part in the comics more than ten years later, and created elements that would be incorporated into the up-and-down film franchise.
E is for Extinction is the first story arch of their sizable tenure. It introduces the concept of secondary evolution, which has X-Men mainstay Beast changing from his old self into a more feline body, while telepath Emma Frost develops the secondary ability to change her whole body into nearly impenetrable diamond (a trait that is also shown in her minor appearance in X-Men Origins: Wolverine and her supporting role in X-Men First Class). Perhaps a more obvious change for the crew is that with this shift in creative teams the group has also shifted from individualized outfits to more basic and matching suits that emphasize that they are indeed a team of superheroes and don’t operate as individuals.
The story of E is for Extinction is outstanding; a new villain called Cassandra Nova is hellbent on destroying mutants to make way for what she claims will be the next phase of evolution. Although she doesn’t have the same level of charisma as Magneto or the pure cool factor of Apocalypse, she is a strong villain on the basis of the fact that she is so powerful that it is pretty terrifying. By the end of the three issues worth that comprise the storyline (and three-quarters of the trade release), she has managed to rack up a body count in the millions.
Morrison and Quitely have worked together a lot since this run, but E is for Extinction really made the X-Men cool again. The spirit of this book is so important because it modernized the X-Men in a way that was later carried on into Joss Whedon’s Astonishing X-Men and is still an important part of what the X-Men are. With all of this in mind, it is really essential reading for anyone with an interest in the X-Men in print.